So what I`m getting out of all this is a way to make trade deals with other civilizations around the pc. A bonus on one of the statistics of your choice, and the DM can then generate a good description of what these “negotiated resources” offer the bonus. In addition, the bonus could be higher depending on the size of each community. The dwarves only have one hex (at this point) and so can`t offer much – but let`s say later they want to expand to another hex hill – I see this as a way to increase the commercial bonus to 3, etc. Qadiran slaver, it is not a chimera. Looking for people who may be ex-bandits or disbelievers in the realm of pcs. He`ll pay Handomly. What can I ask for, is the nature of the trade agreement with Mivon and Varnhold? I did something similar. The PCs in my group are earning a `2` in the economy of a trade deal they got with Mivon, and until recently (they just started the third book) they`ve benefited from a `2` to the economy, `2 stability` (but at a `1 consumer cost`) through a trade deal with Varnhold. This would help encourage PCs to separate their umbilical cord from Restov and to enter into political agreements with other emerging communities in the river kingdoms. It`s the mechanics. The aspect of the story I described was that the dwarves exchange extracted goods to the PCs (i.e.
an increase in their economy), and in exchange, the dwarves asked for the information traffic of personal computers on activity in the stolen countries. Because PCs were much more advanced and had many more connections, dwarves could take advantage of having eyes/ears in the fields to update them because they remain “trapped in their mines,” as dwarves tend to do. They benefit from each other in an area where they need help. The agreement with Mivon is based on river trade to the north along the Little Sellen (you will notice on the River Nations map that the small sellen leads directly to Mivon) because the East Sellen is currently blocked by the Boggards, the Mivoni merchants want to use the PC kingdom to get to Brevoy. I like your exotic merchant idea. Maybe I have to steal something from me. I thought the PCs would want to act with Varnhold – since they have already established a friendly alliance with the nation – and try to bring the kingdoms closer together by bringing Maegar`s daughter (an NPC supplement I made to the game) to the pcs baron. The fun part is then imagine what form the trade comes to explain in the bonuses (if this part is important to you). In other words, Rostland`s leaders knew that there was always a bigger plan – even if they were not disclosed, and they must admit that they were not in an excellent position to trade. BMI, Varnhold developed some mines, and my pc kingdom was very agricultural (they exploited all the hex they could), so the trade agreement with Varnhold was for Varnhold metals for Chymal cereals (their kingdom). Edit: They also had some kind of mutual agreement on the defence of borders, where they agreed to protect each other`s borders from difficulties. Well, if you represent the areas that Varnhold has annexed, they actually have very little arable land.
(Frankly, the barony of Varn is quite untenable according to Kingmaker`s rules…) Hence the trade in food products for ore. Any commercial bonus offered by Brevoy will eclipse that offered by Klein-Varnhold or even Mivon. How can I give a commercial bonus for these “other colonies” when I am still able to answer the “Brevoy question” when my pcs ask? Event Economy Rank 7, you can agree on trading with Daggermark. On the other hand, I offered them some hippogriff panties from an exotic animal dealer (very high economy as the Kingdom of Stat) and they offered him that he could have a breeding prince for hippogriffs if they could have the first choice on these exotic mounts. I told them to place an exotic craftsman AND a stable in a neighborhood to give the merchant his job.